package unit.walkers;

import com.golden.gamedev.object.Sprite;
import main.ResourceManager;


public class BaseWalker extends SpriteWalker {

	private static final long serialVersionUID = 1L;
	private ResourceManager rankResource = new ResourceManager("ConsumerRankResource");

	public BaseWalker(Sprite sprite) {
		super(sprite);
		sprite.setSpeed(0, 0);
	}
	
	@Override
	public int getFoodChainRank() {
		return rankResource.getInteger("baseLevelRank");
	}
	

}
